MVMT field watch render, cover image
01 / Portfolio · 2026

Taylor Mac Brown

A selection of 3D design, product visualization, and cinematic storytelling work. Built in Blender, rendered in Cycles.

Selected Works 2021–2026 Portfolio for Nike
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02 / Introduction

Director, designer,
and visualist.

Taylor Mac Brown is a 3D designer and director focused on photorealistic product visualization. He has delivered 3D commercial work for Sega x Crocks, Nike x Mission Ranch, MVMT Watch Co., ZipSacks, Wildfire Spice Co., and more, working end to end across modeling, texturing, lighting, animation, and final delivery.

Disciplines

  • 3D Product Visualization
  • Photoreal Modeling and Texturing
  • Cinematic Lighting and Lookdev
  • Animation and Camera Direction
  • Compositing and Color

Software

  • Blender / Cycles
  • Maya
  • ZBrush
  • SynthEyes
  • Nuke
  • Photoshop
  • Illustrator
Portrait of Taylor Mac Brown Portrait · 2026
03 / Modeling and Texturing

Building the object,
then giving it surface.

Two approaches to surface authorship: procedural materials authored from scratch and photo-derived textures captured from the real product.

04 / Modeling with Traditional PBR texturing

MVMT Field Watch.

MVMT field watch hero render
MVMT watch build blueprint
Build BlueprintReference
MVMT field watch, detail render
DetailCycles
MVMT field watch, back view
BackCycles
MVMT field watch, front view
FrontCycles
Client
MVMT Watch Co. / Haus Agency
Role
3D Modeling, Lookdev, Lighting
Pipeline
Blender / Cycles
Output
Commercial Stills
05 / Texturing with Photos

From real surface
to digital twin.

Photo-derived textures pulled directly from the physical product, straightened, unwrapped, and reapplied to clean 3D geometry. Used here on ZipSacks and Mela.

ZipSacks · Photo-Adapted Nylon
ZipSacks hero render
ZipSacks plastic clip render
Plastic ClipProduct Launch
ZipSacks procedural surface droplets
Procedural Surface DropletsProduct Launch
ZipSacks colorways lineup
Mela · Bottle Label Reconstruction
Mela, UV layout pass Mela, final render Final Render UV Layout
Mela label original photo
Label PhotoSource
Mela label straightened
Label StraightenedTexture Map
Mela main flavor
Mela · MainFlavor 01
Mela passionfruit
Mela · PassionfruitFlavor 02
Mela still
Mela · PineappleFlavor 03
Under Armour · Sports Mask

Modeled and rendered in Blender with custom-built textures authored to match photo reference.

Under Armour sports mask, render 02
Render 02Cycles
Under Armour sports mask, render 03
Render 03Cycles
Under Armour sports mask, render 04
Render 04Cycles
Under Armour sports mask, render 05
Render 05Cycles
Under Armour sports mask, render 06
Render 06Cycles
06 / Modeling and Manufacturing

A preview template
for the factory floor.

A Blender project built for an alpaca sock company. Designers drop SVG artwork onto a baseplate and instantly preview how the design renders on the woven sock before sending to manufacturing.

Sock wireframe Sock final render Render Wireframe
Sock design baseplate
SVG BaseplateDesign Input
Sock thread normal map
Thread NormalSurface Map
Sock thread bump map
Thread BumpSurface Map
Use
Internal Manufacturing Preview
Role
Tool Design, Modeling, Shading
Pipeline
Blender + SVG Pipeline
Output
Reusable Project Template
07 / Final Project · Team

Nike Air Max 97.
Mission Ranch.

Nike Air Max 97 cinematic still
Nike Air Max 97 still 2
Still 02Pass-Through
Nike Air Max 97 still 3
Still 03Detail
Nike Air Max 97 still 4
Still 04Detail
Nike Air Max 97 still 7
Still 05Hero
Client
Nike / Mission Ranch
Role
3D Reconstruction · Team Project
Pipeline
Blender / Cycles
Output
Cinematic Pass-Through Shot
08 / Final Project · Solo

Nothing Phone (2).

Nothing Phone (2), LED render Nothing Phone (2), normal-lit render A · Lit B · LED
Nothing Phone (2) hero render
Hero RenderCycles
Nothing Phone lens detail
Lens DetailMacro
Nothing Phone colorway lineup
ColorwaysVariant Lineup
Project
Nothing Phone (2)
Role
Solo · Modeling, Lookdev, Lighting, Edit
Pipeline
Blender / Cycles · DaVinci Resolve
Output
Cinematic Product Advertisement
09 / Closing Note

What I love about 3D design is the chance to take something physical, a watch, a shoe, a bottle, a phone, and rebuild it in a space where the infinite is possible.

Taylor Mac Brown